Animated Feature – Dec. 1 2009
Here was the challenge of the past few days:
Characters are introduced which at first everyone believes to be very bad guys, but they turn out to be quite playful and cool characters.
So the music had to create that tension. Seems easy enough, but this element of fear was only partially presented and certain aspects of the dialog were playful which contradicted the general mood, making it harder to score.
So my job was to make sure that the subtext of the scene (fear and dread) was clear while not completely contradicting the playfulness.
Not an easy task and even though the solution was simple, it took me a while to get at it…
before that I wrote a funny solo piano and violin variation on the main baddie’s theme while he puts on this big weepy act for Silkboy and his partners. Really funny and gets me smiling.
Like Henry Mancini said “sometimes you really know when you nail a scene” – or something like that – and that was one of those times for sure.
I also wrote a few seconds of a dramatic and epic and magical reveal of a big city in the trees which had a lot of potential. I wish I could have had more than a few seconds for that musical idea to play out, and the scene also felt short. But they have to keep the length of the film down for costs and distribution, so things get cut.
Anyway, back to work. I spent the morning figuring out how to get better timings with Cubase 5 when doing variable clicks. I think it will be helpful, although I was reticent to make use of this new technology, instead going for free timing.
I’ll use both: variable clicks and streamers.
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