Animation Feature – Nov. 20 2009
It’s late and I am tired, but just wanted to do a quick post before I head off to the land of nod.
Today I wrote the first part of a very intense action sequence and there is something about this cue that is worth noting: it’s very, very intense and it’s not the climax of the movie.
Now, I believe that all action cues in a film should not sound alike and that you should keep some juice in the tank for the big moment, the climax, if you know what I mean.
However, with this scene, I had to be intense. Why? It has to do with the character’s arc and his POV.
In this scene, Silkboy has just arrived in Fantasy Land (that’s the name we give it, but it has no name that I know of) and has just been slapped by a talking flower, smacked and thrown by a bat girl and now is flying through the air pursued by mushrooms trying to kidnap him.
He is confused, panicked and totally not in control of what is happening. The music had to reflect that confusion as well as the action happening.
So the music is fluttering, nervous and panicky, loud and fast, giving a sense of disorientation. It is even a bit scary, but certainly not heroic. That would be wrong for this scene and for that point in the character’s arc.
Later on, as Silkboy gets accustomed to his surroundings and jumps into the action, the music will reflect that.
Now off to bed. The goal is 1’30” of music tomorrow!
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