Animated Feature – Nov. 21 2009
Well, this confirms it: being creative requires lack of pressure and needs just play.
Yesterday I wrote a big action cue (well, not big, but hard to write) and at the end a major character gets introduced and I didn’t have a theme for him yet.
So, I was too tired and it was too late to write a full-blown theme for him so I opted to just write a little comical phrase to end the action cue and leave the theme for the next day.
Well, I woke up this morning with thoughts of this little melodic fragment I just threw in there and played it this morning and it was perfect!
Completely different than the other themes, totally funny, but can also work in counterpoint with the other themes I wrote over the past few days (I quickly checked by played them together at the piano) and can also be easily adapted to action material!
So I quickly wrote it this morning and it’s very nice, I like it a lot.
I had two options for the ending phrase and my son popped into my studio in his pajamas just in time for me to play him both and get me to help decide.
He was no help though, he said he liked both.
A little aside here about this theme I wrote. I originally got sent some video of this character, Puffball, a small, funny and not too bright mushroom guard that winds up siding with the good guys later.
I had only the animation of this little mushroom guy walking very quickly across the screen. So I wrote a theme that followed that feeling I got for the character there.
Turn out, he’s not like that too much. At all, actually.
He talks in a sort of dim-witted way and doesn’t walk with the small steps most of the time. So I had to scratch that theme.
Too bad, I liked that theme…
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